Day 106: April 16
In The Year of Living Honestly
In The Quarter of: Education
In The Month of: Amusement
Inspired by the game of Candy Land while playing games with youth, the amusement of remembering the simplicity of old fashioned board games rose. Designed in 1948 by a woman with polio, it was tested out in hospital wards with children before being introduced to the public. Having created a variety of life affirming games, some with boards and spinners, I decided to replicate the game of Candy Land after our discussion and laid out the labyrinth while participants made up the various sweet spots and ominous traps while a few others decorated the sides of a box for dice. In short order we had a make shift game using the labyrinth as the path. We altered the experience with a variety of movement techniques to find our way to the center, alternative ideas of what we might do at the sweet spots and collaborative strategies at the places where questionable conundrums came to pass. Lot of variety and much fun. It inspired a number of other activities that could be experienced with the labyrinth. The inside of this labyrinth’s center meander is a replica of the game board path of Candy Land.
Play is an essential of life and an amusing way to educate ourselves on any subject with more experiential hands on appreciation. We have more creativity and insight when we let our imagination take hold and often find much more than we bargained for. When we allow ourselves to play with life, we find an honest appreciation in our capabilities and in play we realize much more than we would were we to read, research, hear or memorize.
On this 106th day…
How might you play with the labyrinth today?
Let this month unfurl your creativity, spontaneity and jocularity. It feels good to feel good and while we have been conditioned to shush our good times, let the labyrinth be our own private creation station of amusement, enjoyment and playful experiments. This month educate with amusement and see how much farther you get. Have fun and be creative. We have three opportunities to education your potential with amusement this month that involves either your personal walk, your ability to design and how much you can learn by sharing. On your Mark, Get Set…Go!
- Innovate – Walk Amused
In the 30 days that grace this month, play with the way you personally experience the labyrinth. Let this season of education be one of personal bests and enjoy finding a new way to be innovative, creative, inspired and amused in your personal experiences. I’d love to see what you come up with!
Please share your wonderful experiences!
2. Create – Design Inspired
To date I have created 95 different labyrinth creations and designs since the beginning of the year, let that inspire you to create something new this month that is inspiring and firing for your imagination. Einstein said that playing with ideas was the highest form of research and this is an education for all of us. As you walk in new ways, share your designs as I have done with mine last year and this. Perfection isn’t what we are after, amusement is! I look forward to seeing what you come up with! I will toss out lots of inspiring ideas… stay tuned daily.
Share away and become a glad designer instead of a mad one!
3. Relate – Share with Care
One of the best ways to learn anything is having to teach or explain it to someone else. Whether you facilitate others, teach or simply share with a few, spend the month discovering amusing new ways to help others get more out of their walk with a lighter attitude and a more earnest enjoyment in what you share. Anything you want to know more about, share and this month share with a fun flair and notice how much more you actually begin to understand. You just might find a side of yourself forgotten. To receive all that, be a great giver.
Share what you discover!